Talk:Quests

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I've been giving it some thought, and I got the idea that quests could be improved by giving each quest a main theme. Like so:

Mystery, Secret, Plan, Devise, Cunning, Underground.

Love, Romance, Loyalty, Family, Home, Comrads, Friends.

Conquest, Lust, Command, Power, Treasure, Courage.

Comedy, Puzzle, Trick, Divinity, Magic, Truth.

Just follow one of the above trails, and then the quest will feel more interesting to the player. :-)